Ideas and suggestions for Captain of Industry from the community

Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server: https://discord.gg/JxmUbGsNRU

Option in garage to autoupgrade lower tier vehicles.

After hitting the vehicle cap, I want to upgrade all tier 1 vehicles to tier 2, and likewise for tier 2 to tier 3, etc. Right now each vehicle needs to be manually ...
Suggested by: Loufe (today) Upvoted: today Comments: 0
Under consideration

Mining and dumping problems

Unfortunately, in most cases I can't create levels or ramps, nor can I remove heights or alignment. In most cases the red markers then appear and something like this ...
Suggested by: Helli (today) Upvoted: today Comments: 0
Under consideration

Idle workers finder button in vehicles management

It would be nice if the vehicles management panel had a way to only cycle through vehicles that are currently idle. It would save a lot of time. I can see the # of ...
Suggested by: Brent (today) Upvoted: today Comments: 0
Under consideration

电动卡车

添加化学电池,和卡车换电站
Suggested by: 人的 (yesterday) Upvoted: yesterday Comments: 0
Under consideration

卡车

Suggested by: 人的 (yesterday) Comments: 0
Under consideration

Prioritize dumping zones

It would be helpful to be able to prioritize dumping areas. Since trucks automatically pick the closest available target, placing a mark(dumping epicenter) on the map ...
Suggested by: Mutex (07 Dec) Upvoted: 07 Dec Comments: 0
Under consideration

Reversable storage containers

Add a way to reverse the inputs/outputs of an existing/full storage container to make emptying it via belt/pipe when rebuilding or reconfiguring an area.
Suggested by: Kaesden (06 Dec) Upvoted: 08 Dec Comments: 0
Under consideration

About pipeline, flat plate, U-groove conveyor belt balancer

Dear production team, this is my second suggestion today. After a period of gaming experience, the equalizers for pipes, tablets, and U-slots only have two levels: ...
Suggested by: your fans (06 Dec) Upvoted: 06 Dec Comments: 0
Under consideration

Forestry tower planting tree button

In my gaming experience, every time I need to plant trees, I need to open the forestry tower, and the planning key for planning the planting area and the forestry ...
Suggested by: your fans (06 Dec) Upvoted: 06 Dec Comments: 0
Under consideration

Make Vehicle Pausing Easier

Sometimes its tough to have an "ideal" number of vehicles, and idle vehicles are consuming maintenance and fuel. I'd like, perhaps from the "Vehicle Management" ...
Suggested by: 3C_Dadger (04 Dec) Upvoted: 2 days ago Comments: 0
Under consideration

Ability to move the HUD towards the center of the monitor (like pretending it's 16:9)

It would be nice if you could (have the option) to push the HUD towards the center of the monitor, this is especially useful on super/ultra wide monitors. Most games ...
Suggested by: Mathsterk (03 Dec) Upvoted: 03 Dec Comments: 0
Under consideration

Now imagine COI on mars

I am imagining captain of industrys manufacturing engine as a mars terraforming game/spinoff/map/mod, that would be awesome, i would totally pay extra for that.
Suggested by: Trysella (03 Dec) Upvoted: 07 Dec Comments: 0
Under consideration

Repeatable research for end game (vehicles)

I suggest a simple research in end-game that would allow mega-factory to be build. A repeatable project that increase the number of maximum vehicles by 10, but the ...
Suggested by: Nicolas (01 Dec) Upvoted: yesterday Comments: 0
Under consideration

Rescue Vehicles that are out of fuel

Within my 55 hours of playing, I experienced quite often that my vehicles ran out of fuel and I had to scrap them all and rebuild them. Therefore, I'd suggest that ...
Suggested by: pitufocabeza (01 Dec) Upvoted: 2 days ago Comments: 0
Under consideration

Simple return conveyer

Like a current flat sorter, 1 in, 1 out and 1 return if the prio is full. then we can more easy automate belts to go into storage or machines and not stop the belts. ...
Suggested by: Bert (30 Nov) Upvoted: 03 Dec Comments: 0
Under consideration

QoL: x-ray (or rendering priority)

Basically I would like to see what's behind some buildings like ramps. It would be great if we could x-ray into the highlighted building OR make a ...
Suggested by: CoUsT (30 Nov) Upvoted: 04 Dec Comments: 0
Under consideration

Space Shuttle & Satelites

1. The Shuttle, The Booster-Rockets, the Fuel Tank and the Satelites have to be researched. Satelites may used for finding new resources, weather forecast, or ...
Suggested by: Fireman1984 (29 Nov) Upvoted: 2 days ago Comments: 0
Under consideration

Forester building - allowing to plant trees and sawmill(optionally)

Forester building - allowing to plant trees in indicated area (like digging) and sawmill (as an option) to make more complex wood processing for example to make from ...
Suggested by: Chris (29 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Head Pressure / Pressure in general for piping

A little similar to satisfactory: e.g. a building that supplies a fluid can pump it x meters automatically, if you want to pump higher than that, you need a pumping ...
Suggested by: Tellaaris (27 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Trains

Can we please have train system implemented? It would make this game so much more enjoyable.
Suggested by: QRCode (26 Nov) Upvoted: 06 Dec Comments: 0
Under consideration

TFLOPS

Not intuitive find... i locked on that since 3 days.... impossible to unlock and find 4 tflops... the map and village didn't offer to echange Tflops... Can you do ...
Suggested by: David (26 Nov) Upvoted: 26 Nov Comments: 0
Under consideration

Шагающий экскаватор.

Шагающий экскаватор.С ковшом на три или пять грузовиков,а можно и десять. что бы срыть остров, к чертовой бабушке.А то слишком долго ландшафт улучшать . Перестройка ...
Suggested by: Алексей (26 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Final Task: Updated Rocket: A Bigger World Wonder

At the end of the game, I don't know what I can do. The existing game mechanics can progress in three directions 1. Upgraded multiple rockets require more ...
Suggested by: ding jiang hao (26 Nov) Upvoted: 03 Dec Comments: 0
Under consideration

Stacker reclaimer enhancement

Stackers should have a second version which can be run on a rail (straight line only, no curves. This would mean the attacker runs very slowly up and down the tail to ...
Suggested by: AB (25 Nov) Upvoted: 25 Nov Comments: 0
Under consideration

Groundwater in pits

I guess it would be nice to have a implementation of groundwater which possibly floods pits and needs to be pumped out of tham. As we are on an island, it would be ...
Suggested by: Niklas (24 Nov) Upvoted: 07 Dec Comments: 0
Under consideration

Assemblies should display the currently active recipe

assembly buildings should display the currently active recipe
Suggested by: faber11 (24 Nov) Upvoted: 01 Dec Comments: 0
Under consideration

Offshore vehicles

Floating Excavators and transport boats. Upgrading increase the reachable depth. So you can build canals or extract resources on the waterfront of the island.
Suggested by: M4KR0 (23 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

More than 1 sorter output port

Suggested by: Serjevski (23 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

List of buildings with the ability to search by recipe and/or input and output resource

Suggested by: Serjevski (23 Nov) Upvoted: 24 Nov Comments: 0
Under consideration

switch tool

hello, first, i am not a native english speaker, so excuse my poor language i have a sugestion for a game improvement, the "switch tool". When we build a pipe or ...
Suggested by: Hat (23 Nov) Upvoted: 08 Dec Comments: 0
Under consideration

Gestão de recursos hídricos

Gerenciamento de aguas podendo bombear para dentro ou para fora, pesca, possibilidade de construir plataformas de petróleo nas águas do mapa, fabrica de navios de ...
Suggested by: Carlos Duram (22 Nov) Upvoted: 08 Dec Comments: 0
Under consideration

Better piping.

Enable pipes to run at a slope and not just 90 degrees angles. Example in pic of how it currently is. But it would be nice if a pipe could run at a slope with a ...
Suggested by: Capt. of Industry Enjoyer. (20 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Pipes Label/Color

Would be nice to be able to customize pipes, so our spaghetti factories are more readable. Color of the pipes or maybe if possible some text input like for example ...
Suggested by: Kaminho (19 Nov) Upvoted: today Comments: 0
Under consideration

Stackable Retaining Walls

It would be good to be able to stack retaining walls and have their strength become linear cumulative (2 walls stacked = 10 units held back, 3 walls = 15 and so on) ...
Suggested by: Dave (18 Nov) Upvoted: 08 Dec Comments: 0
Under consideration

Increase in the number of laboratories and complexity of research

new laboratories and a new setting at the start of the game that allows you to include a more complex system of research in case of inclusion instead of one ...
Suggested by: anonymous (17 Nov) Upvoted: 01 Dec Comments: 1
Under consideration

water magic

the possibility to pump water from the pits. the possibility to pump water into the pits.
Suggested by: plumber (14 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Multi-storey ports for storages

It is proposed to add new ports (inputs and outputs) for all types of storages on different floors (heights 1, 2, 3 in addition to zero). This innovation will ...
Suggested by: Александр (10 Nov) Upvoted: 2 days ago Comments: 0
Under consideration

Conveyors

Pls rethink coveyors built/acces possibility. The new version of conveyors are far away from "smart" gaming.
Suggested by: Aradi Árpád (06 Nov) Comments: 0
Under consideration

Add physics to trucks

Trucks should not overlap each other. Give them waypoints and queue generation.
Suggested by: Andronalin (05 Nov) Upvoted: 05 Dec Comments: 0
Under consideration

Easy recipe changes (recipes in ini, cfg or json file).

I see many gamers want to change one or another parameter of the game, and not everyone knows how to make mods, so I suggest that the game developers write production ...
Suggested by: Viktor (04 Nov) Upvoted: yesterday Comments: 1
Under consideration

Beautification

In my opinions the primary unique selling point of Captain of Industry is the mining/destructable landscape. This brings the excitement of being able to imagine how ...
Suggested by: Ashley Timbs (04 Nov) Upvoted: 26 Nov Comments: 0
Under consideration

Advanced Mining/terraforming control Tower

Please, add more advanced automation for terraforming so there would be possible to make "dumping area" to always have dirt (or in future concrete) as a "top layer" ...
Suggested by: Erfar (Yurii) (30 Oct) Upvoted: 05 Dec Comments: 0
Under consideration

Dozers or trucks under spreaders

I would like to have spreaders in conjunction with dozers, so that you save on excavators and trucks. Or the spreaders should fill the material right into trucks that ...
Suggested by: Equalizer (29 Oct) Upvoted: 28 Nov Comments: 0
Under consideration

Coke oven and sinterplant

Ads a coke oven and sinterplant for more advanced steel making or lesser raw material use (or just for making steel). Also coke oven produce raw gas that has to be ...
Suggested by: Chris (27 Oct) Upvoted: 05 Dec Comments: 0
Under consideration

Alt Recipe for Construction Parts I to use Steel instead of Iron.

With this, you can basically eliminate Iron need so all your Iron Ore/Iron Scrap can go to Steel, especially in conjunction with this alt recipe suggestion: ...
Suggested by: ReedemtheD3ad! (26 Oct) Upvoted: 08 Dec Comments: 0
Under consideration

[suggestion]Liquid concrete that hardens after being dumped somewhere

i see others are suggesting adding concrete slabs or similiar to place buildings on but i think it would be better if you could make concrete and dump it somewhere ...
Suggested by: janekmorze (24 Oct) Upvoted: 05 Dec Comments: 0
Under consideration

Дороги через город

Предлагаю, чтобы в городе (например со 2 уровня жилых зданий) появились проезды для машин. Будет "живой" город. Для анимации можно ввести светофоры, рекламные щиты, ...
Suggested by: Дмитрий (24 Oct) Upvoted: 23 Nov Comments: 0
Under consideration

Construction Cranes

1. Element of complication, aesthetics and realism: for the construction of buildings (except for the simplest or initial ones) a truck crane is required that has ...
Suggested by: Anton (23 Oct) Upvoted: 05 Dec Comments: 0
Under consideration

建议增加工厂内部仓库容量 I suggest increasing the internal warehouse capacity of the factory

工厂内部仓储容量太小,只能储存一个生产周期的原料和产品,这就导致工厂刚刚生产出产品后需要等待产品运送出去后才能继续工作,这样生产就中断了。 建议增加工厂内部仓库容量,内部仓库可以提前存储5次生产所需的原料和产出的产品,这样可以使生产连续不断进行 The internal storage capacity of the ...
Suggested by: 渤海小鱼 (23 Oct) Upvoted: 24 Oct Comments: 1
Under consideration

Improve Truck and Haul truck

Hi, There is no option to empting trucks if there is a valid destination (but can't reach it). I could be easier to manage them.
Suggested by: Aradi Árpád (22 Oct) Upvoted: 22 Oct Comments: 0
Under consideration