Ideas and suggestions for Captain of Industry from the community
Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server: https://discord.gg/JxmUbGsNRU
Option in garage to autoupgrade lower tier vehicles.
After hitting the vehicle cap, I want to upgrade all tier 1 vehicles to tier 2, and likewise for tier 2 to tier 3, etc.
Right now each vehicle needs to be manually ...
Under consideration
Mining and dumping problems
Unfortunately, in most cases I can't create levels or ramps, nor can I remove heights or alignment. In most cases the red markers then appear and something like this ...
Under consideration
Idle workers finder button in vehicles management
It would be nice if the vehicles management panel had a way to only cycle through vehicles that are currently idle. It would save a lot of time. I can see the # of ...
Under consideration
Prioritize dumping zones
It would be helpful to be able to prioritize dumping areas. Since trucks automatically pick the closest available target, placing a mark(dumping epicenter) on the map ...
Under consideration
Reversable storage containers
Add a way to reverse the inputs/outputs of an existing/full storage container to make emptying it via belt/pipe when rebuilding or reconfiguring an area.
Under consideration
About pipeline, flat plate, U-groove conveyor belt balancer
Dear production team, this is my second suggestion today. After a period of gaming experience, the equalizers for pipes, tablets, and U-slots only have two levels: ...
Under consideration
Forestry tower planting tree button
In my gaming experience, every time I need to plant trees, I need to open the forestry tower, and the planning key for planning the planting area and the forestry ...
Under consideration
Make Vehicle Pausing Easier
Sometimes its tough to have an "ideal" number of vehicles, and idle vehicles are consuming maintenance and fuel. I'd like, perhaps from the "Vehicle Management" ...
Under consideration
Ability to move the HUD towards the center of the monitor (like pretending it's 16:9)
It would be nice if you could (have the option) to push the HUD towards the center of the monitor, this is especially useful on super/ultra wide monitors. Most games ...
Under consideration
Now imagine COI on mars
I am imagining captain of industrys manufacturing engine as a mars terraforming game/spinoff/map/mod, that would be awesome, i would totally pay extra for that.
Under consideration
Repeatable research for end game (vehicles)
I suggest a simple research in end-game that would allow mega-factory to be build. A repeatable project that increase the number of maximum vehicles by 10, but the ...
Under consideration
Rescue Vehicles that are out of fuel
Within my 55 hours of playing, I experienced quite often that my vehicles ran out of fuel and I had to scrap them all and rebuild them. Therefore, I'd suggest that ...
Under consideration
Simple return conveyer
Like a current flat sorter, 1 in, 1 out and 1 return if the prio is full. then we can more easy automate belts to go into storage or machines and not stop the belts. ...
Under consideration
QoL: x-ray (or rendering priority)
Basically I would like to see what's behind some buildings like ramps.
It would be great if we could x-ray into the highlighted building OR make a ...
Under consideration
Space Shuttle & Satelites
1. The Shuttle, The Booster-Rockets, the Fuel Tank and the Satelites have to be researched.
Satelites may used for finding new resources, weather forecast, or ...
Under consideration
Forester building - allowing to plant trees and sawmill(optionally)
Forester building - allowing to plant trees in indicated area (like digging) and sawmill (as an option) to make more complex wood processing for example to make from ...
Under consideration
Head Pressure / Pressure in general for piping
A little similar to satisfactory: e.g. a building that supplies a fluid can pump it x meters automatically, if you want to pump higher than that, you need a pumping ...
Under consideration
Trains
Can we please have train system implemented? It would make this game so much more enjoyable.
Under consideration
TFLOPS
Not intuitive find... i locked on that since 3 days.... impossible to unlock and find 4 tflops...
the map and village didn't offer to echange Tflops...
Can you do ...
Under consideration
Шагающий экскаватор.
Шагающий экскаватор.С ковшом на три или пять грузовиков,а можно и десять.
что бы срыть остров, к чертовой бабушке.А то слишком долго ландшафт улучшать .
Перестройка ...
Under consideration
Final Task: Updated Rocket: A Bigger World Wonder
At the end of the game, I don't know what I can do.
The existing game mechanics can progress in three directions
1. Upgraded multiple rockets require more ...
Under consideration
Stacker reclaimer enhancement
Stackers should have a second version which can be run on a rail (straight line only, no curves. This would mean the attacker runs very slowly up and down the tail to ...
Under consideration
Groundwater in pits
I guess it would be nice to have a implementation of groundwater which possibly floods pits and needs to be pumped out of tham. As we are on an island, it would be ...
Under consideration
Assemblies should display the currently active recipe
assembly buildings should display the currently active recipe
Under consideration
Offshore vehicles
Floating Excavators and transport boats.
Upgrading increase the reachable depth. So you can build canals or extract resources on the waterfront of the island.
Under consideration
More than 1 sorter output port
Under consideration
switch tool
hello,
first, i am not a native english speaker, so excuse my poor language
i have a sugestion for a game improvement, the "switch tool". When we build a pipe or ...
Under consideration
Gestão de recursos hídricos
Gerenciamento de aguas podendo bombear para dentro ou para fora, pesca, possibilidade de construir plataformas de petróleo nas águas do mapa, fabrica de navios de ...
Under consideration
Better piping.
Enable pipes to run at a slope and not just 90 degrees angles.
Example in pic of how it currently is.
But it would be nice if a pipe could run at a slope with a ...
Under consideration
Pipes Label/Color
Would be nice to be able to customize pipes, so our spaghetti factories are more readable. Color of the pipes or maybe if possible some text input like for example ...
Under consideration
Stackable Retaining Walls
It would be good to be able to stack retaining walls and have their strength become linear cumulative (2 walls stacked = 10 units held back, 3 walls = 15 and so on) ...
Under consideration
Increase in the number of laboratories and complexity of research
new laboratories and a new setting at the start of the game that allows you to include a more complex system of research in case of inclusion instead of one ...
Under consideration
water magic
the possibility to pump water from the pits.
the possibility to pump water into the pits.
Under consideration
Multi-storey ports for storages
It is proposed to add new ports (inputs and outputs) for all types of storages on different floors (heights 1, 2, 3 in addition to zero). This innovation will ...
Under consideration
Conveyors
Pls rethink coveyors built/acces possibility. The new version of conveyors are far away from "smart" gaming.
Suggested by:
Aradi Árpád
(06 Nov)
•
Comments: 0
Under consideration
Add physics to trucks
Trucks should not overlap each other. Give them waypoints and queue generation.
Under consideration
Easy recipe changes (recipes in ini, cfg or json file).
I see many gamers want to change one or another parameter of the game, and not everyone knows how to make mods, so I suggest that the game developers write production ...
Under consideration
Beautification
In my opinions the primary unique selling point of Captain of Industry is the mining/destructable landscape. This brings the excitement of being able to imagine how ...
Under consideration
Advanced Mining/terraforming control Tower
Please, add more advanced automation for terraforming so there would be possible to make "dumping area" to always have dirt (or in future concrete) as a "top layer" ...
Under consideration
Dozers or trucks under spreaders
I would like to have spreaders in conjunction with dozers, so that you save on excavators and trucks. Or the spreaders should fill the material right into trucks that ...
Under consideration
Coke oven and sinterplant
Ads a coke oven and sinterplant for more advanced steel making or lesser raw material use (or just for making steel). Also coke oven produce raw gas that has to be ...
Under consideration
Alt Recipe for Construction Parts I to use Steel instead of Iron.
With this, you can basically eliminate Iron need so all your Iron Ore/Iron Scrap can go to Steel, especially in conjunction with this alt recipe suggestion: ...
Under consideration
[suggestion]Liquid concrete that hardens after being dumped somewhere
i see others are suggesting adding concrete slabs or similiar to place buildings on but i think it would be better if you could make concrete and dump it somewhere ...
Under consideration
Дороги через город
Предлагаю, чтобы в городе (например со 2 уровня жилых зданий) появились проезды для машин. Будет "живой" город. Для анимации можно ввести светофоры, рекламные щиты, ...
Under consideration
Construction Cranes
1. Element of complication, aesthetics and realism: for the construction of buildings (except for the simplest or initial ones) a truck crane is required that has ...
Under consideration
建议增加工厂内部仓库容量 I suggest increasing the internal warehouse capacity of the factory
工厂内部仓储容量太小,只能储存一个生产周期的原料和产品,这就导致工厂刚刚生产出产品后需要等待产品运送出去后才能继续工作,这样生产就中断了。
建议增加工厂内部仓库容量,内部仓库可以提前存储5次生产所需的原料和产出的产品,这样可以使生产连续不断进行
The internal storage capacity of the ...
Under consideration
Improve Truck and Haul truck
Hi,
There is no option to empting trucks if there is a valid destination (but can't reach it).
I could be easier to manage them.
Under consideration