Mark the prioritized side of balancers.
I would like to see something like an arrow or a dot on the side that gets prioritized on the balancers. I have had a hard time seeing which side is the X and O. You can't even see it when it is ghosted. This would visually give the person the ability to know which side is prioritized.
Comments: 6
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03 Oct, '21
jack lockwoodI agree! An obvious input side and output side by the shape or design and then a simple left and right
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07 Oct, '21
JelmerguIt can be made clearer indeed what the prioritized ports are, however I would discorage Jack Lockwoods suggestion. At the moment it is possible to have a single input and 3 outputs. Implementing the suggestion from Jack Lockwood would mean that it is reduced to 2 in 2 out.
I think that it would be a lot easier to understand what does what if the UI of the balancers would be reworded. Instead of "Prioritize incoming products to ports marked x" it would be much clearer to say "output on X" and "input from X". Intuitively the sentence "Prioritize incoming products to ports marked x" means output to x, while (according to the discord) it actually means take input from X. The problem is mostly to do with the word "to" in the sentence. It suggests that something goes somewhere, and since the sentence also talked about incoming products, the incoming products go somewhere. -
07 Oct, '21
DonntiJelmergu I understand what jack lockwood is saying. I think of the splitters from Factorio. There you have a left or right side for the input and for the output you can also have a left or right side with filtering on the belts with an arrow showing you which side is prioritize. There is already a suggestion for filtering so I didn't include that part. The way I see the splitters are you have 2 ports for incoming and 2 for outgoing. When it comes to fluids you can't mix them as with the belts (for the filtering) but you still may need to prioritize the incoming and outgoing ports.
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20 Oct, '21
Illusion13I think another way is the way Dyson Sphere program does it. When you put something into a balancer it'll detect which is input and which is output and would allow you to select by clicking the dot instead of the current janky "use X" with the weird "use O instead of X" check...
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13 Jan, '22
LuftwolfI'd prefer four states for inputs as well as outputs:
LEFT (<), RIGHT (>), EQUAL (=), DON'T PRIORITZE (~)
But maybe I didn't get the functionality totally right as sometimes my preferred output isn't used even if there's plenty of space left... -
07 Feb, '22
Reuben Bailey/Rascall HunterI agree with Jelmergu’s comment about not hard coding the inputs and outputs. It is much more flexible the way it is.
Wording on the selectors is also weird as it is, and their suggestion as to clarifying works for me.