Blatantly steal alt-mode from Factorio
Pressing Alt in Factorio causes all buildings to display the icon for their recipie, allowing you to see at a glance what's being produced where. If you could just copy-paste that into CoI that would be great.
Comments: 21
-
31 Dec, '21
Derek100%, I'm suprised this isn't here
-
02 Jun, '22
Ferriealternatively (if they don't want to steal from factorio) I would settle for a "materials reservations" indicator for my materials display on the right... maybe something like 500(-100) where I have 500 in total but 100 of which are reserved by stuff like building constructions or production processes ?
EDIT on second thought, and in the spirit of QoL maybe it should become 500(400) instead for the same situation as described in my example, so in that case it would display buffered materials (as in materials in storage that are ready to be allocated) -
02 Jun, '22
BenjaminI just bought the game, and have been playing for a few days. This is one thing I think is needed to make it easier. All the buildings look the same. From starting out till you work up trying to figure out what items need what resources supplied. and from where. Having to keep checking what is being produced where is a bit annoying. Especially when learning the game. electronics for example. rubber and copper. but copper refining and rubber creation are ways into the game. At first, you kinda have stuff randomly placed because I am unsure of anything, hence learning. This would make learning the game, and being able to manage much much easier. Just about every game of this type has some distinct feature. Like Anno, the buildings are completely different. Or Foundry there are screens on the sides of assemblers to see what's being produced without having to click each individual item.
-
04 Jun, '22
PunnilingusI couldn't agree with this more.
-
05 Jun, '22
Mike Rayneyes, steal it now
-
05 Jun, '22
JamieAs long as you don't use the Alternate Shift key to change the Information view, I agree. Shift keys by themselves, should not be used to toggle things in a game.
The key 'I' for Information would work well. (Sorry, but Factorio just did it wrong.) -
10 Jun, '22
TedYes please! A Function key to toggle building and input/output labels would be a huge quality of life boost!
-
13 Jun, '22
GeorgeIf this is added it REALLY needs to also show the icon for what type of resource is set for any kind of storage. With the loose storage the open top makes it a bit easier to know what is what, but for unit storage, I've built a lot of them and if I want to check the contents I have to click through all of these identical buildings to see where I put something.
-
23 Jun, '22
Jeremy WeatherfordIf you hit T to build a transport you see input/output icons on all the Unit Storage buildings - that's usually how I find things. Unfortunately the icons disappear once you connect belts to them, making it harder to locate a belted assembler.
-
29 Jun, '22
Trollsamaayes please.
-
02 Jul, '22
jkosyes a letter or some symbol on the roof of the factories or storage. Maybe even just a tool tip when you mouse over them. Not just colors for us color challenged people.
-
07 Jul, '22
Captain Zuff Admin"Identification of buildings" (suggested by J on 2022-07-07), including upvotes (1) and comments (0), was merged into this suggestion.
-
13 Jul, '22
SpaceBallsi agree each building should show what product it is producing
-
21 Jul, '22
dvsmessiah Mergedjust as the title says by holding down the ctrl key or the alt key...you can see your resources and where they are at in each building and warehouses
-
23 Jul, '22
GleoLP MergedIf you have a big build, its very hard to manage what belt or what pipe needs to get connected to which source, tank or to the next blueprint.
So, if you connect a pipe/belt to a machine it uses the product icon overlay and shows it on the pipe/belt endings from the machine. You also should be able to manually change it, if the pipe/ belt has selected the wrong product icon or even disable if you dont want an icon on the one specific pipe network (Be able to disable an area should also be an option). -
24 Jul, '22
Captain Zuff Admin"Product icon overlay on blueprints on pipes/belts endings" (suggested by GleoLP on 2022-07-23), including upvotes (1) and comments (0), was merged into this suggestion.
-
24 Jul, '22
Captain Zuff Admin"holding down ctrl or alt key to see the resouce in the warehouse" (suggested by dvsmessiah on 2022-07-21), including upvotes (1) and comments (0), was merged into this suggestion.
-
31 Dec, '22
Jason WAbsolutely agree. 1500+ hours in factorio, 140+ hours in Capt of Industry, I spend an inordinate amount of time trying to figure out which building is making which item. PLEASE ! I'll pay $20 for DLC just for this feature.
-
11 Jun
PC2023This would be a great addition, I'm really surprised there is no feature to even show production icons
-
12 Jun
AsapxThis should be the top request. I absolutely need to know where my stuff is coming and going and where it is stored.
-
24 Jun
E. Lewis1000 hours in Factorio. This was one of the first options I tried to find. I hope it will be added, or something similar. Even just a tooltip when we hover the mouse over the machine. But permanently seeing it wold be awesome also. :)