Overlays to quickly see useful information

12 votes

Right now it's hard to keep track of what's going on in your settlement other than checking buildings manually; I think informational overlays that color buildings/vehicles/transports based on certain criteria would really help. I'm thinking shade the world a flat color and then color each entity flat from blue to red based on whatever the value is (e.g. red = 0% maintenance stored, purple = 50%, blue = 100% maintenance stored). The colors are arbitrary, but you get the idea. Something like this would allow the game to keep a realistic style while allowing quick checks of important statistics.

Potential overlays:
Fullness (storage, building buffers, truck or transport fullness)
Throughput/uptime averages (see https://ideas.captain-of-industry.com/suggestions/221461/show-average-uptimesthroughputs-on-buildings-and-transports)
Maintenance consumption rates/Maintenance buffered
Power consumption
Workers

Each of these could have various scales or filters (e.g. fullness of food only).

Under consideration Suggested by: synical Upvoted: yesterday Comments: 5

Comments: 5