Have research (building) cost recently unlocked resources

5 votes

Sometimes I struggle with my motivation to continue playing, since I see no "direct" goal to work towards. While playing other factory simulations I more often have the feeling of progress, because I have to invest recently researched items to progress.
My Idea would be to use items and resources that are unlocked while researching, in addition of unity, to research following nodes and/or use items unlocked in one tier to build or research the next tier of research building.

Under consideration Suggested by: BananaPuch Upvoted: 02 Jun, '22 Comments: 1

Comments: 1