Search in research tree
Add search field in research tree.
Searching by:
- research name
- unlocks (building names, edict names)
- recipe inputs and outputs
for example:
-> if I put in "glass" it should find all research that produces glass, uses glass as resource orhave glass in name.
-> if I put in "power" all power-related research should be found
filters could be "switched off"
-> if I put "diesel" and select "search in recipies" it should not find any edicts that reduce diesel consumption
add arrows to jump over to next match, if more then one item was found