freshwater lakes and resivoirs, including in-ocean
Storing large amounts of freshwater in natural and artificial basins is very common, and would be useful for our fairly arid islands. Less common, but highly useful, are in-sea water storage. Basically a huge plastic bag full of freshwater floating in the ocean. Presumably such bodies would be lined with something to prevent drainage and may collect rainwater automatically.
On-land water storage opens the door for hydroelectric power and pumped power storage. Conversely, undersea concrete domes are being developed to store pumped hydro.
Other bloat includes the concept of adding the option to use concrete slabs to build dams, or accounting for water toxicity when exposed to slag.
Comments: 5
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03 Jun, '22
jThis is a great idea and to expand on this idea i would love to see mines and low areas fill with water from rain that would have to be pumped out in order to work the tiles again
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11 Jun, '22
CddxWater management makes a game always more realistic.
The addition of natural rivers, flood and drought. Which is perhaps increased with factory pollution, showing our impact on the climate ;-)
An artificial water reservoir that breaks / overflows, because we were too greedy.
Flooded mines prevent resource extraction for several months, pumping accelerates the delay.
Muddy terrain slows down trucks.
Bridges to cross rivers / dams...
Transport by barge on the rivers... -
13 Jul, '22
SpaceBallsmaking water flow i e you dig a pit lower than see level and channel leading from the sea to the pit the water flows down the channel and fills the pit also if u cut of the channel be able to drain the water with pumps
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20 May, '23
RokinRonFits to the many other suggestions for pumps.
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05 Aug, '23
MakkisanGreat idea! I would also like to see artificial reservoirs tend to end. at the moment, players create small pools in the middle of the island and have an infinite supply of sea water right next to the factories. =(