Retaining walls are really tedious to place
Retaining walls should have a drag placing mode like pipes, rather than having to place individual segments and corners, which is very slow going.
Comments: 8
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04 Jun
Willvetteagreed, but leave the bits and pieces for finite placement for when the drag and drop doesn't work.
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05 Jun
JamieYes. And I think the wall should look continuous instead of the separate piece look. Reminds me of the top of old castles. It doesn't look right in this game.
Also, I think the land should be adjusted on the side of the water so I see a vertical wall down to the water. -
14 Jun
JamieOk, I placed the small wall pieces the wrong way. Oops.
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14 Jun
CharliePossibly add a t2 mining control building that builds the retaining walls as it mines (consumes materials).
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19 Jun
jamesI like @Charlie's idea that would be very useful
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08 Jul
DarkaiserYeah...Charlie's idea would be cool. I like the OP as well.
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18 Jul
Gerrit Geldenhuys MergedBasically build barriers and retaining walls like pipes. It's very tedious if you want to quick deliver a long wall and you have to click on every section and then click on quick deliver.
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24 Jul
Captain Zuff Admin"Click and drag barriers and retaining walls" (suggested by Gerrit Geldenhuys on 2022-07-18), including upvotes (1) and comments (0), was merged into this suggestion.