Make a rocket have a purpose, at the moment it is pretty pointless.
Every other item, object in the game has a purpose, a function. The rocket has no purpose at all because it is definately not the end of the game.
Maybe in the future they could ship mined goods from another planet in the same vein as the settlements.
At the moment it is a dissapointment, like a firework that did not go off. All those hours of work to get to that point and all you get is a poimtless rocket?
Comments: 1
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12 Jan
AquilaI would suggest implementing different satellite types as payload options (see my suggestion for Satellite types). The player would basically choose which satellite should be deployed and gain various benefits from it. Satellites should have limited operational lifetime, adding a need for replacement launches to maintain the benefits.