Force paste vs paste only if possible.

1 votes

Currently when pasting a blueprint/copied section, parts that collide with another entity are removed and the rest are pasted. I would prefer the pasting to error out, and not allow it to be pasted by default, to prevent accidentally missing parts of it in case I missed the tiny tooltip that warns about this or if the mouse moved by one tile before i clicked. And then have the current behavior behind a modifier key (e.g. if holding shift). Factorio also has this functionality where by default you can't paste, but you have two tiers of force paste, one ignoring parts that can't be pasted, and one that auto demolishes/replaces what was colliding with the new buildings.

Under consideration Quality of life Suggested by: Bor Upvoted: 24 Mar Comments: 0

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