Enable Town Auxillary modules to keep there position when flipped

7 votes

Good day,

Please can we have the different modules (Waste, water, food,etc) that connect to the town keep there flipped position. Currently they flip when attached to the mouse just before placement but when you put it into the module slot of the town, they are always placed in one position.

With the limited space in the maps and also the desired affect I would like to see around my towns, having this option work would be great. From the very beginning we could flip these modules but never place them in the desired position.

Would very much like to see this completed as this game is like none I have seen and allows any object to be flipped. Please let this be completed in code as there is an aesthetic look that can be achieved.

Many thanks.

Under consideration Suggested by: Chaos Upvoted: 20 Apr Comments: 2

Comments: 2