Solid waste should cause water pollution if dumped in water.
From a theme perspective, it doesn't make sense that the game punishes the player for pollution elsewhere, but there's zero water pollution incurred by dumping solid waste into the water.
From a mechanics perspective, I would expect this to work as a water pollution source when solid waste is dumped into the water. It should emit a small amount of pollution, either instantly, or for some small amount of time. The amount of pollution should be at a similar level as dumping waste water, but proportional to the # of solid waste dumped.
From a learnability / UX perspective, this already works with mining towers + multiple dumping designations + filters, and players can build a landfill on land in early game to deal with the solid waste. In mid game, they can burn it.
Finally, the recycling technology (or a later tech) could give the player recipes for converting solid waste to slag + dirt + recycling. This would give players a reason to go back to their landfills in late game and mine.
Comments: 1
-
13 Jun, '22
ARI was also wondering on this.
Waste should be renamed to Waste (Recyclable).
It gets produced from the beginning, as it is now. Once the Settlement has recycling units, it starts to generate Waste (Recycled).
Recyclable waste cause permanent water pollution when it's dumped into the ocean, recycled not. Or not as much,
Recyclable wasre can recycled in the Recycling Center, giving back scrap items with lower pecentage then the recycling units. And and recycled waste.
And one more thing: both waste can be fed into Solid Bioler. Recycled should consume 72 units/60 second for 48 HP steam.
The recyclable should consume at least 90 units/60 second.