Ideas and suggestions for Captain of Industry from the community
Welcome to the official suggestions board for Captain of industry. Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server.
Satellite types
Various satellites could be fabricated directly at rocket assembly (no need for additional graphics), player would choose the desired satellite type like upgrades at ...
Under consideration
Robotic workers
Another late-game addition besides delivery drones could be humanoid robot worker or worker drones. If the drone factory is implemented, it could share the same ...
Under consideration
Delivery drones
I am very exited about the upcoming trains in Captain of Industry. Delivery drones could be a further logistics option for late-game. I imagine small truck sized ...
Under consideration
Early game: ruin mining
As far as I understand the story or setting of the game, we play survivors in a kind of postapocalyptic world after “the events” (ice meteor shower with lots of ...
Under consideration
Power system: substations
Substations could add even more depth to the electrical power system of the game. Substations would be small buildings with a certain low voltage supply radius. ...
Under consideration
Power options: stationary batteries
Stationary batteries could be an addition to power systems with large fluctuating renewable generation shares. I would make it a late-stage technology similar to tier ...
Under consideration
Power options: wind turbines
Wind turbines could be an early power option to supplement diesel generators (as is done in some real-world island grid situations). Besides a significant upfront ...
Under consideration
Power options: gas turbines
As additional power options I suggest adding gas turbines and wind turbines. Gas turbines could be a midd-game option, becoming available between coal power and ...
Under consideration
Steam Locomotive
It was the wisdom of the human industrial revolution that could be powered by the island's fresh water and coal
Can try inside the game to increase transport power ...
cut/copied items stay on cursor after placing
when cutting or copying designs, let them stay on the cursor after placement, currently a misplaced design will be ruined. the easiest fix for this I can think of ...
(Optional) Day / Night Cycle
As the Title says a Optional Day / Night Cycle with potentially buildings lighting up at night creating a nice atmosphere and visuals,
Of course this Day / Night ...
Assignable Truck Area
So this is an idea for a feature which may even help fix a potential issue with Trains in update 3,
Even without trains though its a neat idea,
Currently we have ...
Under consideration
Triggers
I would like to see triggers added to the game. For example, I am using a line of electrolyzers to produce both oxygen and hydrogen for use. There are times where ...
Under consideration
More inputs for Rubber Makers
Add more inputs (separate diesel, ethanol, and naphtha) for Rubber Makers to allow multiple rubber recipes to be used simultaneously.
Under consideration
Digger priority Reset after recovery
If one recovers an excavator their priority erases. Possible to keep their priority set after the reset so one does not have to click on them to set it again. This ...
Quarter square digging & fill ability
I use the retaining walls quite often. But at times, it can be difficult to get the ground level enough to install the second or third tier of a wall. One dig level ...
Under consideration
Make a rocket have a purpose, at the moment it is pretty pointless.
Every other item, object in the game has a purpose, a function. The rocket has no purpose at all because it is definately not the end of the game.
Maybe in the ...
Under consideration
Vehicle parts 3 contract.
For end game when all resources have been mined out of the map and Mega vehicles are no longer needed on the scale when mining. We should have a contract where we ...
Under consideration
Update Blueprint button
A button to update the selected blueprint (similar to the create new blueprint button, except it updates the currently selected blueprint).
When developing ...
Under consideration
Mining explosives
Explosives, like in the real world would allow to remove layers of rock and dirt for a more easy access to minerals.
It could be for example an ANFO explosive; ...
Educación.
Every politician is concerned about it. Education buildings: elementary, middle, and high school. Their construction generates a plus to production and research. and ...
Under consideration
Ore Sorter Input
Add inputs to Ore Sorters, which could be a higher throughput/tier version that can handle Mega Vehicles.
Under consideration
Train intersection priorities
Please allow us to prioritize certain train paths into and out of intersections. This will make it much easier to construct main trunk lines or "highways" for trains.
Under consideration
修改仓库和添加大型露天挖掘机
游戏很好玩,我强烈建议把仓库改进成两个方向能同时输入和输出,这样更利于规划和传送带的使用。此外还建议开发者添加一个真实世界里开采露天矿时使用的斗轮挖掘机(类似下面图片中的),这样更利于填海造陆,谢谢。
Under consideration
You have killed the beauty.
When I first launched version 0.6.4d, I immediately got the feeling that something became wrong. The picture became faded, washed out, weather-stained, dim. Yes, the ...
Under consideration
Trains: Sufficient control is needed
I am hugely looking forward to trains in CoI but they will be useless (or nearly so) if sufficient control options aren't provided (see Satisfactory's visually ...
Add excavator as barge
Sometimes we want to dig rock from the land and create a dock or something. Right now, we can only dig a hole and flood it. We should be able to dig from water for ...
Depleted world mine should change color on world map
Every mine that become depleted should change color on world map to red
Under consideration
Construction team building
I'd love to have one building, called "construction crew", which is always in charge of building and demolishing stuff. It should have truck assigned and a storage ...
Map Jumping
Sign posts that can be built to mark locations on the map not as just visible markers but create jump points. Like when jumping to vehicles during the ...
Under consideration
Ship Battle
To make battle realtime on a small map. This would make a fun mini game to give a change of pace. Good tactics would result in lower repair costs. Bad tactics result ...
Under consideration
Allow multiple priorities in the diggers
This would allow several items to be added to the priority of diggers. The digger would then prioritize digging items from the first added to the last. For example: ...
Time Control
Two time related suggestions: 1: instead of 4 choices for overall game speed; adding a slider from 0 (pause) to 300 (for x3) for more precise control. 2: adding ...
Under consideration
Rubble and Ruins on maps
It would be very interesting to have the ability to place abandoned and ruined st structures on new maps. Narratively, it is appropriate, since the game is set ...
Мосты и дороги! Погрузка!
Возможно добавит мосты и дороги чтобы организовать движение транспорта, а то охота организовать движение транспорта над производство, и площадку для погрузки! ...
Under consideration
Higher Tier Pipes and Conveyors / Higher Levels of Pipes and Conveyors
Higher throughput of pipes and conveyors for faster transference of product and higher levels to allow for more pipe/conveyor organization.
Transport control tower
A tower to delimit the work area of the assigned trucks.
Under consideration
Let Vehicles Path through Planned Buildings
Vehicles currently path around planned buildings. This can cause a problem with vehicle routing if you're planning a long pipeline or a large factory. Therefore, I ...
UI scaling 200% overlapping
Hello,
Developers should test the game with 200% GUI scaling to notice all the overlapping or windows that doesn't show fully like trading dock interface when ...
Large Earth Movers Endgame
Add additional endgame goal of large earth mover equipment for larger maps
Under consideration
More realistic loading
now they load the goods when they are near the building it would be nice if they actually dock with the building
Under consideration
smaller solar panels
Now "one" solar panel is made out of 4 smaller, it would be great (more space effective for unuseable space and better scalable) to have the ability to place the ...
Under consideration
Search in a localized game also matches english version.
Problem:
I play a localized game(translated one). And quite often I need to search for smth that I only know an english name, for instance I'm following a tutorial ...
add working people
add people that can be seen working on factories,industrial plants,driving vehicles etc...
Under consideration
Separate Brine and Chlorine inputs to Wastewater Treatment Plant
Please enable simultaneous input of Brine and Chlorine to the Wastewater Treatment Plant.
It's currently possible to treat both Wastewater and Toxic Slurry in a ...
Under consideration
Separate inputs to the Chemical Plant
Make it possible to input NH3, O2, H2, and N2 at the same time.
When producing Fertilizer, I'm usually limited by NH3, and it's be really satisfying if I could use ...
Under consideration
Forester towers manage trucks
Forestry towers should have the ability to assign trucks to them, and when assigning tree harvesters they should have any truck assignments removed. That way it works ...
Under consideration
CTRL for unity works in all cases
Make the CTRL for unity deconstruction also work for construction and upgrading
Under consideration
Show all sinks in recipes
In recipes, show all sinks under consumers, such as vehicles and buildings that require the part for construction (e.g. vehicle parts, construction parts) or ...
Under consideration
Show cost of vehicles in Tech Tree
The cost of vehicles should be shown when hovering over them in the tech tree.
Under consideration