Robot Factory Control
It would be cool to have robot factory control. The Robot Factory Control would be able to select a building by name and turn it off or on based on logic conditions. A full set of logic gates (AND, OR, XOR, NOT, NAND, NOR and XNOR) would make late game slightly more interesting so you can more easily shut down a building based on conditions in another building or storage.
The great self-created spirals of death that need to be solved would certainly be interesting.
If the set of logic gates is complete enough, maybe a "computer/calculator" could be constructed. Ideally, the reason for the Robots is to reduce the number of people needed and to turn off unneeded buildings and conveyors to reduce power/fuel usage.
The simplest logic would turn a factory off when a storage unit is full, turn it on when a storage facility is empty.
A more complicated logic would be to turn a factory on and increase trucks assigned to a tower, turn on other source product factories.
Comments: 2
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25 Feb
VladoDobrá myšlienka. Napríklad spaľovanie nadmerných zásob plynov a olejov pri spracovaní ropy robim pomocou zlučovačov a podmienok prioritného smerovania výstupu. Toto by to konštrukčne uľahčilo.
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Good idea. For example, the burning of excess gas and oil reserves in oil processing is done using combiners and priority output routing conditions. This would make it structurally easier. -
06 Mar
赵传琪还有最基本的加减乘除大于小于运算符