Better Train System

1 votes

The current train system struggles with the following:

1. Dynamic demand — e.g., transporting food, or combinations such as ore, rock, and dirt depending on a station's storage levels.
2. Loading and unloading on the same wagon at the same station — for example, unloading Household goods while loading Pressed Recyclables at the same station.
3. Line management — currently, it often results in one product per line to achieve maximum throughput.
4. Because of point 3, you have to build one station per product plus a fuel module, which takes up a lot of space. This is especially inefficient for stations handling many different products with low throughput (e.g., food).

The above problems can be solved to some extent, but they end up introducing unnecessary complexity.

My solution is shown in the image.

Under consideration Game machanic Quality of life Suggested by: water Is lava Upvoted: 03 Apr Comments: 2

Comments: 2
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