Maintenance depo producing scrap in return
I think it should produce scrap in return when parts are taken out, otherwise it seem odd seeing iron&copper constantly digged out vanishing away over time.
Comments: 4
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30 Sep, '21
YandersenHere is a more generic version of same suggestion:
https://ideas.captain-of-industry.com/suggestions/220665/a-vehicle-depot-where-machines-come-to-do-their-maintenance
I bet those polls can be merged if possible? -
04 Oct, '21
PTTGI tend to agree. It's something of a conflict of design, and more than that, it's a cool alternative production loop to include.
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14 Mar, '22
OmmayannAs a little extra thought about garbage(scrap) - you may think abou adding some bills costing unity(for example), that will keep civilian garbage separate... that way, for example.... for the cost of unity you will have not just a mixed garbage, that you need to separate, but some kind of scrap(wood|metal|plastic or something along the lines), that you can recycle more easily.
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13 Jun, '22
joeits already in game xD the scrap system