Life spans and education for settlers

13 votes

It's a bit unrealistic that settlers are ready to work when born and never die. I think adding a life cycle would be a fun challenge -- children are born (and take up space and food), and get educated as they grow. The player could set the age they want children to start working -- the later the age, the more educated and productive they are. The player could also set the retirement age -- earlier retirement provides more unity, but also unproductive citizens taking up housing and resources. Life span is determined by the availability of medical care and food variety. Settlers attracted by the beacon and transferred from settlements are adult but uneducated (so you can still address work force shortages). This would force the player to plan ahead for expansion.

Under consideration Suggested by: Jason Walthall Upvoted: 18 Feb Comments: 8

Comments: 8