Tunnel's
Turns out that I keep thinking how nice a tunnel would be. You only need to render the train on exit. Would be thankful if you could give it some thought.
Also find main events like low Maintenance can suddenly happen without an ewarly enough warning.
I had just upgraded to level two on one of three maintanace builders. Yet was hit anyway, same with
low population and Unity, you turn around to see no workers on every building. Not fun.
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27 Nov, '25
CaducityXHighlighted comment
I was thinking on it today, and while I don't know how the game engine would behave, they could use the retaining wall mechanics to work the tunnels.
Currently you can build those into the ground then dig around them. A similar item shaped like an upside down U that is like 5 to 10 tiles (or dragable) that can be built directly into the side of a mountain. You would still have to dig out the rock on the inside, but the rock around it would then stop at the top. -
22 Jun, '25
RoboticSithNot sure if it would fit within the mechanics, but if tunnels are ever considered, it would be cool to see a "truck car" added to trains. This would be used exclusivly to get trucks and excavators (no megas) to remote areas of the island without having to build exsessive ramps ,landbridges, or have to dig through a mountain. This would grant easier access to remote resource nodes and showcase the trains more.