Dev console command to customize the next discovered asteroid (type and amount)
Description:
I would like to suggest adding a new developer console command (or expanding the sandbox tools) that allows players to specify the resource type and amount for the next discovered asteroid.
How it would work (Example):
A command like set_next_asteroid Uranium 3500000 (or 3.5M) which forces the game to spawn exactly that specific asteroid during the next space program discovery phase.
Why this is useful:
Currently, testing specific end-game setups or late-game supply chains (like nuclear processing) in Sandbox mode requires a lot of waiting for RNG to yield the right asteroid. This command would be incredibly useful for:
1. Testing high-throughput factory layouts under exact heavy-resource stress tests.
2. Content creators and modders who need to quickly set up specific scenarios for testing.
3. Sandbox players who want to experiment with specific asteroid impacts and mining setups without relying on random generation.
It would be a great quality-of-life addition to the existing enable_sandbox toolkit!
Comments: 1
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2 days ago
FercurixHighlighted comment
I'd say add in-game specific search for more probes. As is the ammount of probes you need really depends on luck and refreshing is a pain at times.
I already made a suggestion about it:
- search for specific size for 4-5X the ammount of probes. Could also be resource type specific, but since COI is about trade-offs, only have 1 resource type preferance possible, or size possible, not both, or increase the probe cost even more.