Ideas and suggestions for Captain of Industry from the community
Welcome to the official suggestions board for Captain of industry. Vote on your favorite suggestions below, or add new ones! Discuss them on our Discord server.
Could emptying a storage bypass the global "partially loaded trucks" setting?
I currently have a mix of Pickups (20 capacity), Trucks (60 capacity) and Amphibious trucks (80 capacity). I have a unit storage with 45 units in it, which I would ...
Control Tower Dropdown in Vehicle Depot to Assign Newly Built Vehicles
The Vehicle Depot should have a dropdown menu of the available Control Towers to assign newly built vehicles.
I saw the previous suggestion to add this ...
Auto-regulate FBR option for enriched blanket output.
Right now the only auto-regulate method for a FBR is for its steam output. In the case of 3x reactors, it would be very convenient to instead have them ramp their ...
⌨️Key-Binds → Menus, Sub-Menu & Tools
Here's a list for all menus, sub-menus & tools that i wish had a key-bind setting:
MENUS —Reason ...
Logistic Zones Improvement → A new zone type for "overlapping"
Currently we have:
Default → Assigned trucks cannot enter any zone.
Zones → Normal logistics zones (Zone Layer 1).
Suggestion: Add a new zone type:
Over-Lap ...
Elevator with inverted C-shaped entrance
An elevator that, instead of being Z-shaped, was C-shaped.
Medium Retaining Wall
We have short (1-wide) and long (4-wide) retaining walls. Since the long wall only covers multiples of 4, longer stretches often end up needing short walls to fill ...
Large level crossing connectors
These should be allowed to be placed under elevated train tracks of 6 height.
Vertical Pipe Connections / Pipes on slopes
Pipes should allow for vertical connections through the top of the pipe and bottom of the pipe also pipes look weird when going down long sloped surfaces pipes should ...
Trucks need a rally point to return to when idle. (and I don't think the devs even READ these)
I will put some screen shots up to show the issue.
Trucks just hang out at the end of their last job. Real trucks don't do that.
It is annoying to wonder wtf is ...
Repaint the Starter Ship
It'd be nice to be able to paint the starter ship in any way you want, similar to trains or text plates.
Trading Via Cargo Ships
To be able to have multiple cargo ship assign to the same dock doing the same trade, you would still need to have the ships available to do it, it will save on ...
Communication tower and broadcasting
I suddenly noticed the abandoned communication station used for obtaining opening resources at the beginning. Although it had to be deconstructed in order for the ...
unity plant trees
just to make it easier to decorate factories with trees
A contract to import Eggs
There is contract to trade Chicken carcass with laptops but you will still need the keep the chicken farm and animal food chain to produce eggs. If there was a ...
Iron Plate latter game usefulness
to whom it may concern,
Respectfully request that Iron Plate remain in game and it is not removed. It could be used in the chemical plant as iron plate catalysts to ...
The Skipped Station due to fork.
When clicked on this Error show you the train. Could this be altered to show the station that was left early instead? This would be vastly more useful since the error ...
Add the ability to sort by name in (Electricity) statistics
Since you can rename buildings, ie rename a [Power Generator] to [Power Generator - FBR] or [Power Generator - Coal], allow us to sort by building names in ...
Add Arrival conditions to wait stations
Devs,
Just as there is an “Add Departure Conditions” option, there should also be an “Add Arrival Conditions” option for wait stations, waypoints, and even full ...
Unload/Load Upgrade
Would be nice to have edict or research available to increase load and unload speeds of trains. Could make it similar to crop increase / pollution ect.
Add vehicle depot to alerts
It would be useful to be able to have an alert when the vehicle depot finishes construction of a vehicle - even just a ding! the same way you get when research ...
Railway heatmap.
It would be an amazing quality-of-life feature to have a Speed Heatmap Overlay for the railway network. The overlay would display a rolling average of train speeds ...
Train Parking Reservations / Preferred Waiting Bays
As rail networks grow larger and trains become longer, managing waiting bays becomes increasingly difficult.
Currently, trains choose any available waiting bay, ...
cross-sea pipeline
Now, with the emergence of island maps and bridges, we urgently need to establish cross-sea pipelines, allowing offshore excavators to have a place to be useful, and ...
Ability to copy Train Network and Line Rules with Station
This would save a lot of time when you need to add something to a train station on the train station end. Currently all rules are lost when you copy. This is a pain.
Tanker Wagon Label Plates
I noticed that, on the T1 Tanker Wagon's model, there is a fairly large flat metal plate on the side that looks clearly intended as a label of some sort. My ...
Excavators should also dig from adjacent tiles when target tile is empty mid-dig
I think this could be achieved by checking how much material is in the tile when an Excavator picks a target tile, if it's less than the Excavator's bucket capacity, ...
Icons for Train Networks
Need to add the ability to use icons for Networks just like we can for lines.
Go to Mining Tower from Area Designation
If my mining tower area designation is far from the tower, or I have several area designations near each other, would be nice to be able to 'zoom' back to the mining ...
Remove the ammonia recipe from the fertilizers research
There's no way to get hydrogen until wayyy later on, why tempt the player with a power they cannot yet wield???
Radioactive Materials Handling Facility and Nuclear Flasks
Similar to the compactor/shredder pairing where certain loose articles can be compacted or disassembled to swap between flat and loose transport, this idea is for a ...
Setting for for opacity of blueprints
Would be nice with setting for this. Overall improvement that makes it possible to see better would be welcome. Maybe mae parts that are behind eachother gets a ...
Add ability to waypoints to deny pathing through them depending on what's on the "front" of a train
An ability I'd like to see is waypoints being able to filter trains that can pathfind through them based on what's on the "leading end" of a train. The rationale ...
Tell us how many trucks are heading to a construction site
It would be really convenient to know in case I want to wait a couple minutes (if there's a few already heading there) or spend unity instead because they're busy.
Trucks have different color depending on type of task
I think it would be fast and interesting way to get an overview on how the trucks are doing if they changed color dynamically depending on what type of task they ...
Exhaust/air pollution production statistics
It would be nice to see a breakdown of exhaust and air/water pollution by origin, like the electricity pie chart.
Add "Truck has cannot unload for xx minutes" alert message
Please add a message informing when a truck has been stuck without a place to offload its cargo. I frequently run into this when I have landscaping projects and 50 ...
Codex should allow us to pin/unpin
It would save me time I have to go to the statistics and scroll instead it's not fair :<
Message "TrainXY departed from station..." -> better "TrainXY departed from station "Name"
Can you please add the station name to the prolonged message from trains. So we can figure out which station is meant
T2 Station Modules (Trains)
T2 Station Modules
Match size with T2 rail cars.
Increased internal Storage
Increased throughput, especially when loading/unloading.
Train Station Storage Platforms
Since rail stations now share across platform segments, what if there were storage segments that could increase internal storage of a given ware, without having the ...
Cargo ship vehicle transport
With the addition of bridges, long distance transport of resources is pretty well handled. Vehicle transport however, especially for mega vehicles, is still a bit ...
Additional information in settlement food consumption screen
I'd like to present an idea for how to improve on the display of settlement food consumption rates.
Right now, the 'food in settlement' screen is mostly informaing ...
Store tooltip window positions in savegame
I would love to have an option to store the tooltip windows position into the savegame. On each game start they reset to the middle of the screen (which might be Okay ...
Uranium Fuel rod from FBR
Allow production of Uranium fuel rods for use in nuclear locomotives from FBR enrichment, which would remove the depleted uranium byproduct.
I would like the ...
electrified waypoints
When removed a waypoint leaves a One section gap in the electrified tracks. Its a pain.
Suggested by:
Grey Falcon
(03 May)
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Comments: 0
Placing non-researched blueprint items in dark gray locked mode instead of downgraded or missing
When placing a blueprint in planning mode, large holes in the layout are left where un-researched buildings go.
Sometimes we cannot remember what is supposed to go ...
Uncrewed space station should provide some research/unity boost
Space station I is uncrewed and provides a small unity/research boost, so why shouldn't space station II and higher at least provide the same as I did even when ...
Add belt/pipe input limiter option to ship modules
Would be very handy to have the "Receive from belts/pipes only if below" slider that storages have on ship modules as well - along with the output version for ...